Undergraduate Course Directory

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Courses by Subject Area

Click on the links below for a list of courses in that subject area. You may then click “View Classes” to see scheduled classes for individual courses.

1000. Digital Foundation

3.00 credits

Prerequisites: Not open for credit for students who have passed DMD 1070, 2200, 2210, 2300, 2310, 2320, 2500, 2530, 3030, 3200, 3205, 3210, 3220, 3230, 3240, 3300, 3305, 3310, 3350, 4310 or 4340.

Grading Basis: Graded

Introductory studio experience in designing for the digital arts; concepts, media and strategies for making creative digital work. Interview and/or portfolio review required. SM-12/10/12

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1001. Foundations in Digital Media and Design I

3.00 credits

Prerequisites: Open to Digital Media and Design majors only, others by instructor consent. Not open for credit to students who have passed DMD 1000.

Grading Basis: Graded

Creative problem solving; empathy, ideation, prototyping, and testing as means to innovate discovery in diverse fields.

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1002. Foundations in Digital Media and Design Ii

3.00 credits

Prerequisites: DMD 1001, open to Digital Media and Design majors, others by instructor consent.

Grading Basis: Graded

Introduction to the fundamentals of storytelling through the use of a variety of practical digital media applications.

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1030. Animation Lab

3.00 credits

Prerequisites: Interview and/or portfolio review and instructor consent required. No open for credit for students who have passed DMD 2200, 2210, 2300, 2310, 2320, 2500, 2530, 3030, 3200, 3205, 3210, 3220, 3230, 3240, 3300, 3305, 3310, 3350, 4310, or 4340.

Grading Basis: Graded

Fundamental skills required for 2D, 3D, digital and traditional animation techniques. Interview and/or portfolio review required.

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1060. Fundamentals of Programming for Game and Web

3.00 credits

Prerequisites: Prerequisite: DMD 1000 and 1030; open only to Digital Media and Design majors, others by instructor consent.

Grading Basis: Graded

Introduction to object-oriented computer programming through lecture and hands-on exercises. Basic computer programming principles that will set the foundation for future courses in scripting.

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1070. Web Design I

3.00 credits

Prerequisites: DMD 1000

Grading Basis: Graded

Introduction to concepts, technologies and strategies for building contemporary websites.

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1101. Design Lab I

3.00 credits

Prerequisites: Open only to Digital Media and Design majors, others by instructor consent.

Grading Basis: Graded

Exploration of the creation, manipulation, and reception of digital images through project-based work using image-editing software. Through lecture, discussion, projects and critique, students will develop, refine, and evaluate digital images and understand their artistic, social, and ethical ramifications.

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1102. Design Lab II

3.00 credits

Prerequisites: DMD 1000 or DMD 1001, DMD 1101. Open to Digital Media and Design majors only, others by instructor consent. Not open to students who have completed DMD 3020.

Grading Basis: Graded

Theory, principles, and practices of digital screen-based visual communication. Through a multi-disciplinary perspective involving art, design, art history, and media studies, students will address how culture visualizes screen-based communication through both image and type.

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2010. History of Digital Culture

3.00 credits

Prerequisites: None.

Grading Basis: Graded

Key episodes in the history of digital technology and digital media; values and norms that adhere to digital culture. CA 1. CA 3.

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2020. Design Thinking

3.00 credits

Prerequisites: DMD 1000 and 1030; open to Digital Media and Design majors and Digital Arts minors, others by instructor consent.

Grading Basis: Graded

Design thinking as a process that employs immersion, empathy, ideation, definition, prototyping and testing leading to innovative discovery. The ways in which diversity of culture, experience and thought lead to innovation while examining the value of a human-based design process on the growth and direction of culture and society at large and how designers can participate in driving that process.

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2095. Special Topics in Digital Media

1.00 - 6.00 credits | May be repeated for a total of 18 credits.

Prerequisites: Open to Digital Media and Design majors and Digital Arts minors, others by instructor consent.

Grading Basis: Graded

Seminar focusing on a special, limited topic in the digital media space. May be repeated for credit with change in course topic for a maximum of 18 credits.

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2200. Motion Graphics I

3.00 credits

Prerequisites: DMD 1000 and 1030; open to Digital Media and Design majors and Digital Arts minors, others by instructor consent. Not open to students who have passed DMD 3200, 3210, 3220, or 3230.

Grading Basis: Graded

Introduction to creating visual effects and animated graphics.

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2210. Moving Image and Sequence

3.00 credits

Prerequisites: DMD 1000 and 1030; open to DMD majors and Digital Arts minors, others by instructor consent. May not be taken out of sequence after passing DMD 2810, 3210, 3220, 3250, or 3850.

Grading Basis: Graded

Introduction to digital editing, project management, working with sound and time-based storytelling.

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2230. 3D Motion I

3.00 credits

Prerequisites: DMD 2200, open to Digital Media and Design majors only, others by instructor consent.

Grading Basis: Graded

Introduction to techniques of 3D motion such as modeling, lighting and texturing 3D forms; keyframes and keyframe interpolations; and motion graphics effectors and simulations.

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2300. 3D Animation I

3.00 credits

Prerequisites: DMD 1000 and 1030; open to Digital Media and Design majors and Digital Arts minors, others by instructor consent. Not open to students who have passed DMD 3300, 3305, 3350, 4310 or 4340.

Grading Basis: Graded

Introduction to 3D Animation techniques including key framing, curve editing, timing, squash and stretch, walk cycles, and the 12 principles of animation. SM-12/10/12

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2310. 3D Modeling I

3.00 credits

Prerequisites: DMD 1000 and 1030; open to Digital Media and Design majors. Not open for credit to students who have passed DMD 3300, 3310, 3350, 4310.

Grading Basis: Graded

Introduction to creating polygonal 3D models using industry standard modeling tools, focusing geometry construction based on reference images, edge flow, clean topology, and polygon density.

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2320. 3D Lighting and Rendering I

3.00 credits

Prerequisites: DMD 1000 and 1030; open to Digital Media and Design majors. Not open for credit to students who have passed DMD 3300, 3310, 3350, 4310.

Grading Basis: Graded

Introduction to dramatic lighting, 3-point lighting, shadows, materials, procedural textures, bump maps, displacement maps, ambient occlusion, ray tracing, and global illumination.

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2500. Introduction to Digital Game Design

3.00 credits

Prerequisites: DMD 1000 and 1030; open to Digital Media and Design majors and Digital Arts minors, others by instructor consent. No open for credit for students who have passed DMD 3522 or 3560.

Grading Basis: Graded

Introduction to the principles of game design and development. History of the industry, story and game mechanics.

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2542. Introduction to Game Scripting

3.00 credits

Prerequisites: Prerequisite: DMD 1060; open only to Digital Media and Design majors; others by instructor consent.

Grading Basis: Graded

Fundamentals of gameplay scripting utilizing an off-the-shelf video game engine. Scripting concepts and constructs like vector math, classes, raycasting, deltaTime, and other available engine commands.

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2550. Game Production

3.00 credits

Prerequisites: DMD 2500; Open to Digital Media and Design majors and Digital Arts and Digital Media minors, others with instructor consent.

Grading Basis: Graded

Practical investigation into the successful management of video game projects. Budgets, asset management plans, and risk evaluation of game development options. Relationship and team management, business aspects of the video game industry, and development of a video game project.

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2610. Introduction to Digital Humanities

Also offered as: ENGL 2610

3.00 credits

Prerequisites: None.

Grading Basis: Graded

The application of digital technology and media to such subjects as art history, classics, cultural and area studies, history, languages, literature, music, and philosophy. This course will provide a broad survey of the landscape of international and interdisciplinary digital humanities through the lens of ongoing work of faculty and staff researchers at the University of Connecticut.

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2620. Human Development, Digital Media, and Technology

3.00 credits

Prerequisites: ENGL 1010 or 1011 or 2011. Recommended preparation: HDFS 1070 or DMD 2010.

Grading Basis: Graded

Social, economic, and cultural influences on youths? interactions with, and use of, technology for formal and informal learning. Examples include media literacy, digital divide, technology in education, cyberbullying, and other issues that have emerged since the rise of the World Wide Web and growth of social media. CA 2. CA 4.

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2700. Digital Media Strategies for Business- I

3.00 credits

Prerequisites: Open to Digital Media and Design majors and Digital Arts minors, others by instructor consent.

Grading Basis: Graded

Introduction to digital media concepts and platforms used in companies' marketing strategies and plans. This course does not fulfill requirements for any major in the School of Business.

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2710. Social Media Business Applications

3.00 credits

Prerequisites: Open to Digital Media and Design majors and Digital Arts minors, others by instructor consent.

Grading Basis: Graded

Introduction to social media marketing, focusing on the platforms and strategies being employed by brands. This course does not fulfill requirements for any major in the School of Business.

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2810. Digital Cinematography I

3.00 credits

Prerequisites: DMD 2210; open to BFA Digital Media and Design majors only, others by instructor consent.

Grading Basis: Graded

Introduction to the fundamentals of cinematography in the digital realm, including both technical knowledge and aesthetics. Emphasis on camera angles, movements, composition, and lighting to enhance storytelling.

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3010W. Critical Perspectives on Digital Media

3.00 credits

Prerequisites: ENGL 1010 or ENGL 1011 or ENGL 2011. Open to DMD majors. Others by instructor consent.

Grading Basis: Graded

Critical thinking and writing about digital media objects, contexts, and "texts," and how these participate in the social construction of human identities and belonging.

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3020. Design Lab

3.00 credits

Prerequisites: DMD 1000; DMD 1030; open only to Digital Media and Design majors

Grading Basis: Graded

The theory, principles and practices of digital screen-based visual communication. Through a multi-disciplinary perspective involving art, design, art history, and media studies, students will address how culture visualizes screen-based communication through both image and type.

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3030. Narrative Workshop

3.00 credits

Prerequisites: DMD 1000 and 1030; open to Digital Media and Design majors and Digital Arts minors, others by instructor consent.

Grading Basis: Graded

An open forum where students will "workshop" their own narratives and works-in-progress, using each other as collaborators, editors, and ideators to investigate emerging forms of storytelling.

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3035. Interaction Design

3.00 credits

Prerequisites: DMD 1000 and 1030; open to Digital Media and Design majors and Digital Arts minors, others by instructor consent.

Grading Basis: Graded

Provides a critical overview of interaction design (including usability, evaluation, and cultural aspects) and a practical program of website and computer software interface creation.

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3095. Special Topics in Digital Media

1.00 - 6.00 credits | May be repeated for a total of 18 credits.

Prerequisites: Open to Digital Media and Design majors and Digital Arts minors, others by instructor consent.

Grading Basis: Graded

Seminar focusing in digital media. Content will vary each semester based upon instructor expertise. May be repeated for credit with change in course content for a maximum of 18 credits.

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3099. Independent Study

1.00 - 6.00 credits | May be repeated for a total of 15 credits.

Prerequisites: Open to Digital Media and Design majors and Digital Arts minors, others by instructor consent.

Grading Basis: Graded

Independent study in a Digital Media area of concentration. May be repeated for a total of 15 credits with a change in content.

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3200. Motion Graphics II

3.00 credits

Prerequisites: DMD 1000, 1030, and 2200; open to Digital Media and Design majors and Digital Arts minors, others by instructor consent.

Grading Basis: Graded

Designed for digital animators and filmmaker to develop advanced skills using a combination of techniques and effects; including green screen, 2D particle systems, mattes, rotoscoping, sound sync and 2D character animation.

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3205. History of Animation

3.00 credits

Prerequisites: DMD 1000 and 1030; open to Digital Media and Design majors and Digital Arts minors, others by instructor consent.

Grading Basis: Graded

A history of animation from the late 19th-century through contemporary and emerging digital technologies.

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3210. Experimental and Alternative Techniques

3.00 credits

Prerequisites: DMD 1000, 1030, 2200 and 2210; open to Digital Media and Design majors and Digital Arts minors, others by instructor consent.

Grading Basis: Graded

An exploration of non-traditional techniques & mediums for creating motion graphics and animation.

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3220. Broadcast Graphics and Title Sequence

3.00 credits

Prerequisites: DMD 1000, 1030, 2200 and 2210; open to Digital Media and Design majors and Digital Arts minors, others by instructor consent.

Grading Basis: Graded

A survey of broadcast design and title sequences made for film, games and television.

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3230. Cinematic Storytelling

3.00 credits

Prerequisites: DMD 1000 and 1030 and 2200 Open only to Digital Media and Design majors

Grading Basis: Graded

A survey of film and media, in particular, the close analysis of graphic storytelling techniques in television, animation, shorts, and movies.

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3240. Animating Science

3.00 credits

Prerequisites: DMD 1000, 1030, 2200; only only with instructor consent. Recommended preparation: DMD 3020.

Grading Basis: Graded

A project-based exploration of animated scientific visualizations and digital artworks inspired by science.

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3250. Visual Effects

3.00 credits

Prerequisites: DMD 2200, DMD 2210, DMD 2230. May be taken concurrently with DMD 2230.

Grading Basis: Graded

Exploration of compositing and visual effects through production, manipulation, and combination of live action footage with 2D and 3D animated effects.

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3300. 3D Animation II

3.00 credits

Prerequisites: DMD 1000, 1030, 2300, 2310 and 2320 Open only to Digital Media and Design majors

Grading Basis: Graded

Continuation of the core animation principles to explore advanced animation techniques including character animation, deformations, and non-linear animation.

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3305. History of Computer Graphics

3.00 credits

Prerequisites: DMD 1000, 1030 and 2300; open to Digital Media and Design majors and Digital Arts minors, others by instructor consent.

Grading Basis: Graded

The history of computer-generated imagery (CG) from its beginnings to the present.

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3310. 3D Modeling, Lighting & Rendering II

3.00 credits

Prerequisites: DMD 1000, 1030, 2310 and 2320; Open only to DMD majors

Grading Basis: Graded

Instruction and guidance in the techniques and critical understanding of modeling, including texturing the model, lighting, and rendering in animation specific to a 3D environment.

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3350. 3D Simulations

3.00 credits

Prerequisites: DMD 1000, 1030, 2300, 2310 and 2320 Open only to Digital Media and Design majors

Grading Basis: Graded

Offers students an intermediate understanding of the art and science of creating physical simulations, using particle systems and collision detection. Creation of complicated rendering and compositing setups that make animations both easier to render and more flexible within the bounds of any animation or VFX sequence.

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3420. Wearable Electronics and Interactive Objects

Also offered as: DRAM 3420

3.00 credits

Prerequisites: None.

Grading Basis: Graded

Provides a basic understanding of electronics, key components, function, construction, and project design for wearable electronics and interactive objects. Concepts learned will form the core for students to continue to proactively explore and experiment with wearable electronics and interactive objects beyond the classroom.

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3440. Introduction to Mobile Application Development

3.00 credits

Prerequisites: DMD 1070. Open only to majors. Open to non-majors by instructor consent.

Grading Basis: Graded

Through lecture and hands on exercises, students will be introduced to the processes, technologies, and environment of mobile applications.

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3470. Advanced Web Design and Development

3.00 credits

Prerequisites: DMD 1070; open only to DMD majors. Not open for credit to students who have passed DMD 3475.

Grading Basis: Graded

Explores intermediate and advanced web design and development techniques, covering Cascading Style Sheets, XML, dynamic HTML with Javascript, common frameworks, and the principles of site management. The course will also cover more advanced design concepts in website creation, such as efficient navigation design, designing for portability and accessibility, separating content from presentation for easy site updating and maintenance, planning interactivity, and search engine optimization.

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3475. Scripting for the Web

3.00 credits

Prerequisites: DMD 3470 Not open for credit to students who have passed DMD 4470

Grading Basis: Graded

Introduces the principles of scripting and the application of scripting techniques to web-based projects.

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3520. 3D Virtual World and Simulations

3.00 credits

Prerequisites: Prerequisite: DMD 2310, 2320, 2500, and 2542; open only to Digital Media and Design majors, others with instructor consent.

Grading Basis: Graded

Investigation of different virtual environments, simulations, and serious games and examine how game engines can be used to generate a three-dimensional computer-based environment. Students will create a 3D environment based on their own imagination and research.

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3522. Interactive Storytelling

3.00 credits

Prerequisites: DMD 2010. DMD majors

Grading Basis: Graded

A project-based exploration of the relationship of story, character and player in games. Students in this course will generate a short role-playing video game storyline.

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3530. Game Systems Design

3.00 credits

Prerequisites: DMD 2500; Open to Digital Media and Design majors and Digital Arts and Digital Media minors, others with instructor consent.

Grading Basis: Graded

Students in this course are challenged to create a unique or refined interface within the context of websites or computer software. We examine various usability aspects of interaction to give a broad overview of critical topics within cultural requirements of interfaces, interface design, and evaluation.

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3540. Multiplayer Game Development

3.00 credits

Prerequisites: Prerequisite: DMD 2500 and 2542; open to Digital Media and Design majors; others with instructor consent.

Grading Basis: Graded

Students create a multiplayer game experience based in a relevant game engine that adheres to or modifies the core mechanics to create a new multiplayer game experience.

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3620. Collaborating with Cultural Organizations

3.00 credits

Prerequisites: Prerequisite: Open to sophomores or higher. Recommended preparation: DMD 2610.

Grading Basis: Graded

Exploration of the roles that current and emerging digital media technologies play in museums, archives, and other cultural organizations' public engagements. Partner collaborations are grounded in a critical review of history, theory, and contemporary practice. Integrated service learning component. Some class sessions held at collaborating institutions on campus.

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3720. Digital Media Analytics

3.00 credits

Prerequisites: DMD 2700; 1000 level statistics course is recommended. Open to Digital Media and Design majors and minors, others by instructor consent.

Grading Basis: Graded

Provides a working knowledge of the array of metrics and analytics needed to understand the digital consumer and measure the effectiveness of digital media marketing.

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3730. Digital Consumer Behavior

3.00 credits

Prerequisites: DMD 2700; DMD 2710. Recommended preparation: STAT 1000Q or higher.

Grading Basis: Graded

Explores and analyzes the changes in consumer decision-making and behavior in today's digital world.

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3740. Digital Sports and Entertainment Studio

3.00 credits

Prerequisites: Open to juniors or higher by instructor consent Recommended preparation: relevant digital media, design, communication, and/or business courses such as DMD 2700, 2710; COMM 1000, 1300; or PSYC 1100.

Grading Basis: Graded

The digital marketing landscape in sports and entertainment, including changes in the production, marketing, distribution, and consumption of sports and entertainment media properties.

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3850. Digital Sound Design

3.00 credits

Prerequisites: DMD 2210; open only to Bachelor of Fine Arts Digital Media and Design Film/Video concentration students, others by instructor consent.

Grading Basis: Graded

A practical introduction to sound recording, editing, and mixing, designed to give students both the technical and artistic skills necessary to provide sound design for a variety of different media, including stand-alone audio, live-action film, animation, games, and more.

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3993. Foreign Study

1.00 - 12.00 credits | May be repeated for a total of 12 credits.

Prerequisites: None.

Grading Basis: Graded

Special topics taken in a foreign study program (Fall, Spring, or Summer). Departmental consent required, normally before the student's departure to study abroad. May be repeated for credit with a change in course content.

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3998. Variable Topics

1.00 - 6.00 credits | May be repeated for credit.

Prerequisites: None.

Grading Basis: Graded

Prerequisites and recommended preparation vary. May be repeated for credit with a change in course content.

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4015. Degree Exhibition

1.00 credits | May be repeated for a total of 2 credits.

Prerequisites: Open to DMD majors with the consent of the instructor.

Grading Basis: Satisfactory/Unsatisfactory

Preparation of a project or portfolio for presentation in the Digital Media & Design Department's Degree Exhibition. May be taken in conjunction with the B.F.A. internship or senior project or B.A. senior thesis. Students taking this course will be assigned a final grade of S (satisfactory) or U (unsatisfactory).

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4025. Portfolio & Professional Development: "Putting it All Together"

2.00 credits

Prerequisites: Senior or Graduate student in good academic standing with the DMD department; others by instructor consent.

Grading Basis: Graded

Preparing advanced students for the transition to work by developing a professional grade portfolio, website, social media presence and communications collateral and skills.

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4040. Agency

3.00 credits | May be repeated for a total of 6 credits.

Prerequisites: Open to Digital Media and Design majors and Digital Arts minors, others by instructor consent.

Grading Basis: Graded

An immersive study of the role, structure, procedures, techniques and processes employed by a Brand Agency within the digital and social media spaces. May be repeated for up to six credits.

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4045. Digital Content Design, Creation and Distribution Studio

3.00 credits | May be repeated for a total of 6 credits.

Prerequisites: Prerequisite: DMD 3020 and 3040; open only to senior and graduate Digital Media and Design majors, instructor consent required.

Grading Basis: Graded

Develop marketing communications strategies, design, produce and distribute digital content for the Digital Media and Design Department and outside projects with corporate partners. May be repeated for up to six credits with change in content.

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4075. Senior Project

3.00 credits | May be repeated for a total of 6 credits.

Prerequisites: Open to DMD majors with the consent of the instructor.

Grading Basis: Graded

Development of a project in the student's area of concentration that demonstrates vigorous and consistent thematic engagement and articulates both technical and conceptual sophistication. To be taken twice in two consecutive semesters in the student's senior year. To fulfill the graduation requirement for B.F.A., students must pass with a grade of C or better.

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4081. Digital Media Internship

3.00 - 12.00 credits | May be repeated for a total of 12 credits.

Prerequisites: Open to Digital Media and Design majors and Digital Arts minors, others by instructor consent.

Grading Basis: Satisfactory/Unsatisfactory

Supervised professional experience in the student's field of study. A minimum GPA of 2.0 is required. May be repeated for a maximum of 12 credits. Students taking this course will be assigned a final grade of S (satisfactory) or U (unsatisfactory).

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4086. Senior Thesis

3.00 credits

Prerequisites: Open to DMD majors with the consent of the instructor.

Grading Basis: Graded

Preparation and presentation of a thesis that demonstrates vigorous and consistent intellectual engagement and articulates technical, conceptual, and scholarly sophistication. To be taken twice in two consecutive semesters in the student's senior year.

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4200. Advanced Motion Media

3.00 credits | May be repeated for a total of 6 credits.

Prerequisites: DMD 3200; open only to Digital Media and Design majors; instructor consent required.

Grading Basis: Graded

Advanced exploration of motion media topics, including large-scale, collaborative, and interdisciplinary projects, and investigations in emerging motion media technologies.

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4310. 3D Rigging

3.00 credits

Prerequisites: Prerequisite: DMD 3350; open only to Digital Media and Design majors, others with instructor consent. Recommended preparation: DMD 3300.

Grading Basis: Graded

Concepts of rigging, with emphasis on animated props and characters. Techniques for using and creating bones, constraints, skeletons, skinning and weight painting.

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4340. Advanced Compositing for Visual Effects

3.00 credits

Prerequisites: Prerequisite: DMD 3350; open only to Digital Media and Design majors, others with instructor consent. Recommended preparation: DMD 3300 and 4310.

Grading Basis: Graded

Takes the students further into the art of visual effects, combining computer generated animation together and with live action footage.

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4350. Advanced 3D Research and Production

3.00 credits | May be repeated for a total of 9 credits.

Prerequisites: Prerequisite: DMD 3310; open only to Digital Media and Design majors, others with instructor consent. Recommended preparation: DMD 3300, 3350, 4310 and 4340.

Grading Basis: Graded

Explores, develops and evaluates the research and skills in 3D animation production, focusing on each student's own path of study. May be repeated for up to nine credits with change in content.

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4470. Web 3: Expert Topics in Web Development

3.00 credits

Prerequisites: DMD 3475

Grading Basis: Graded

Expert topics in web design and development, including intensive instruction and hands-on development with databases and server-side programming to build web applications.

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4475. Web and Interactive Design Practicum

3.00 credits

Prerequisites: Prerequisite: DMD 4470 or instructor consent; open only to Digital Media and Design majors, others with instructor consent.

Grading Basis: Graded

Web technology is ever-changing and so, too, are techniques and workflows required in the production of web, mobile, and other digital products. Through the completion of real-world projects, this course examines modern workflows, emerging technologies, and the client-facing process in the world of web, mobile, and interactive design and development.

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4500. Advanced Digital Game Design and Development

3.00 credits

Prerequisites: Prerequisite: DMD 2542 and 3522; open only to Digital Media and Design seniors and graduate students, others with instructor consent.

Grading Basis: Graded

Advanced study and application of digital game design and development, programming, 3D game environments, game testing, human computer interaction, quality assurance, and publishing.

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4536. Disruptive Technologies

3.00 credits

Prerequisites: Prerequisite: DMD 3522 and 2542; must be taken senior year; open only to Digital Media and Design majors, others with instructor consent.

Grading Basis: Graded

Exploration of emerging interactive technologies through the creation of rapid-fire prototypes utilizing experimental hardware and software. These skills enable students to develop interactive installations and unique gameplay scenarios.

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4545. Advanced Game Scripting

3.00 credits

Prerequisites: Prerequisite: DMD 2500 and 2542; open to juniors or higher; open only to Digital Media and Design majors, others with instructor consent.

Grading Basis: Graded

Master gameplay scripting within a commercial game engine. Emphasis is on foundational knowledge required for developing artificial intelligence models, rendering, and networking for games.

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