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3582. 3D Game Art II - Motion and Technical Art
3.00 credits
Prerequisites: DMD 3581; Open to Digital Media Design majors only, others with instructor consent.
Grading Basis: Graded
Introduction to elements of motion and detailing with an emphasis on in-engine techniques including digital sculpting and retopology, rigging and animation for games, physics simulations, particle effects, custom shader design, camera animation and post-processing effects.
Last Refreshed: 28-MAR-24 05.20.12.635703 AM
Term | Campus | Instruction Mode | Instructor | Section | Session | Schedule | Location | Enrollment | Notes | |
---|---|---|---|---|---|---|---|---|---|---|
1243 5521 1 001 | Spring 2024 | Storrs | In Person | Coltrain, James | 001 | Reg | TuTh 2:00pm‑4:30pm |
BISH 005 | 7/12 |