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3582. 3D Game Art II - Motion and Technical Art

3.00 credits

Prerequisites: DMD 3581; Open to Digital Media Design majors only, others with instructor consent.

Grading Basis: Graded

Introduction to elements of motion and detailing with an emphasis on in-engine techniques including digital sculpting and retopology, rigging and animation for games, physics simulations, particle effects, custom shader design, camera animation and post-processing effects.


Last Refreshed: 28-MAR-24 05.20.12.635703 AM
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Term Campus Instruction Mode Instructor Section Session Schedule Location Enrollment Notes
Spring 2024 Storrs In Person Coltrain, James 001 Reg TuTh 2:00pm‑4:30pm
BISH 005 7/12