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3530. Game Systems Design

3.00 credits

Prerequisites: DMD 2500; open to Digital Media and Design majors, others with instructor consent.

Grading Basis: Graded

Students in this course learn and apply advanced game design techniques and game theory. Students focus on the concepts of balance, design, and player psychology, synthesizing these elements into cohesive and interesting gameplay.

Last Refreshed: 14-JAN-22 AM
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Term Campus Instruction Mode Instructor Section Session Schedule Location Enrollment Notes
Spring 2022 Storrs In Person Slota, Stephen 001 Reg TuTh 11:00am‑12:15pm
ARTB 228 9/16